Keep in mind that none of these mods address issues with level scaling. Now Ive seen thats nGCD + Fundament and need a little headsup for changing my leveling immersion. The best way to play Oblivion is to use OOO and Legendary Mastery mods. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. It is very similar to the Skyrim system, so much so that I think Skyrim may have copied it. I have Realistic Leveling installed, but it conflicts with a new mod I want to install, DarNified UI. In particular, you level up normally when you. So you level up based on your usage of your major skills. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Both SPAM and nGCD have recently been updated to correct this issue. I recommend Customizable Magic Progression to just solve the magic part. If anyone has run into or knows how to fix this much appreciation meanwhile I'll. Flareprime • 7 yr. Realistic Leveling OR Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level up based on those skills, though it's not inherently strict - Strength skills increase strength the most, and several other attributes a little less) and *all* of your skills contribute to you leveling up. About this mod. When I try to run WB with debug, I get the same message. I am currently either level 9 or 10 and my attributes are the same as when I was level 1. Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level. Until then when i run RL in OMM it still says. It was done better in Morrowind, as were a lot of things, but basically, I wanted something that would let me get attribute level bonuses for a. This mod gives the Oblivion UI the most extensive facelift yet. But it changes quite a bit so definitely read more about it before you install. Have you installed OBSE (Oblivion Script Extender) and are you using it to start Oblivion?Oblivion on average difficulty, every single enemy (with exceptions like nuisance animals and mage/necromancers with no armor) is like fighting my own character from 2 levels ago. However, I fear that my character may become too. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Realistic Leveling resolves that intuitively and flexibly. Now, in the mod's description it mentions the player might even level up for the first time in the imperial sewers tutorial, so I doubt I'm just being too impatient to level up. Find the file: Oblivion XP v415 - omod-15619. After getting annoyed with vanilla system, I tried Realistic Leveling, but it has flaws too, and so Oblivion XP rescued me here, offering me the game I wanna to play and enjoy. Yet despite reaching to journeyman in few magic schools and being level 7 my attributes have not increased a bit compared to start of the game. This guide is made to completely overhaul Oblivion with 100s of hours of new content as well as changing almost every aspect of the game. 2. It makes no sense (and certainly not from a narration point) that a character has to refrain from using their major skills too much so they level up more slowly. 2K subscribers Subscribe Subscribed 1 2 3 4 5 6. Description. 12. If you want your majors to be skills you can control, then alchemy should be your first choice. The only things I've added are OBSE, OBMM, and the Realistic Levelling mod. Additional comment actions. I am running Oblivion with OBSE . In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. Help with Realistic Levelling mod? So I just started a new game with a fresh install. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything…An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. The easy way to deal with it is to turn down the difficulty. Use Mod Organizer 2 instead of last generation's tools. Just out of curiosity. If you want a simple leveling system that are ready to play as it is, without editing an ini file, use Realistic Leveling and also install all fixes, ENBoost with ENB v0. New landscaping, provinces, expanded towns and cities, seBluntly honestly, the leveling is most difficult for button-mashers. Level and attributes will increase naturally as your skills improve, without the need to micromanage. This should help. Brilliant and simple, it automatically levels the attribute associated with a skill a as you use it, and slightly levels neighboring skills as well through a wheel concept. The basic problem: You pick seven major skills and a specialization. Now when i run the game, my stats don't get recalculated, neither do I get stats when. This mod use a weighted random distribution for the monsters and keep the NPC's at a realistic level. In MOO there is a difficulty setting. Quest Log Manager Lets you to move. I used to use oblivion XP all of the time. 3. Overall, a good mod, but it's pretty dangerous to use and has left me feeling weak, but free from the regular leveling of Oblivion. The quality of weapons and armor is level-dependent (in stores, in chests, and taken from enemies). The ini should be directly in the data folder. Leveling in major skills will increase your Health and Endurance by 10% and will help you fight harder creatures. nexusmods. Get a leveling mod (realistic leveling for a more vanilla experience and oblivion XP for a more traditional RPG), a combat mod (deadly reflex or unecessary violence), a magic mod (Supreme magicka, LAME, Middas) and an overhaul if you want (Oscuro and Maskar's Overhaul work great together). If you are not using any mods it is probably a glitch and you may have to load an earlier save and repeat some stuff. Realistic Leveling tackles the separate issue of efficient player leveling. Have you tried manually downloading the mod then dragging the archive into the downloads tab in MO idk might work. If you haven't read its description, there are multiple ways to set it up. If you have a little experience with inis, this is the best choice. You can choose out of 6 options. I tried moving the Realistic Leveling INI to another folder and then tried to undo the move, which is when the problem began. Level and attributes will increase naturally as your skills improve, without the need to micromanage. There are some level thresholds where the difficulty will spike. 60' - 2x. Plus, skill will cost more by increasing them. Magic in Oblivion is incredibly versatile and can pull you through the entire game easily. esm and the . This requires OBMM v1. Efficient Leveling is getting 10 skill-ups under 3 governing attributes every level, so that on leveling you'll gain +5 in all 3. This should help. setstage fd 1. A compilation of the Better Cities mods, translated from the original German mods into English, with other mods integrated in, and then vastly enhanced and expanded upon. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. It's been a few months since I installed Realistic Leveling, however iirc it was just a manual install (which I did through Wrye Bash) and then some very minor edits to its ini file. I did these steps in order: 1. ; Small values mean less contributions from those skills, and they should all; add up to 1. tolkiennutt 12 years ago #1. Besides that nothing else should be required to run the mod. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. I used to use oblivion XP all of the time. The experience based leveling system allows the player character. 12+ and 'Allow additional script types' to be set in OBMM. Adds a few new items, but the most important thing it does is add a shared library that several other mods use as well as in-game menus for them. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. This mod changes leveling and attribute advances to be more realistic and provide better game play. You earn experience points for doing stuff until you get enough to gain a level. 45' - 2x. The strength of. It avoids excessive configurability and options, focusing instead on making it right and. Spoiler kotop78 wrote: sorry Im new to modding but what is (OBMM) CarlosS4444 wrote: It stands for OBlivion Mod Manager. 15' - 1x. I have a handful of gameplay mods that I've added: Sneaking Detection Recalibrated Realistic Leveling Oblivion Scaling Unclusterfucked GM's Archery…My last game with OOO and MMM had a pretty small mod list. How can I fix it or how else can I install it? The . There are a few exceptions. 130 votes, 33 comments. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. 8. About this mod. Oblivion XP that is exp based, Realistic Leveling that is so simple and smooth to use and Ultimate Leveling by Maskar, that let you choose between exp or skill leveling and loads of other options. -Realistic Leveling -Oscuro's Oblivion Overhaul -Put it in its Place BTMod and OOO are must haves from the past, and Realistic Leveling is to replace the unavailable AFLeveling. 1. You should see the mod's name in the right-hand panel. I don't want to use OBMM to install it as an OMOD. If you want an entirely different system altogether,. . yup, it's the second and third number that counts. The experience based leveling system allows the player character. Popular scaling overhauls include Oscuro's. 4, depending on how slow you wanted the skill to level. Help with Realistic Levelling mod? So I just started a new game with a fresh install. Like. My personal reccomendations are MOO and Attribute Progression Redesign. By default no vanilla race starts with less than 30. Unofficial Patches are always a must. - AULIAS to update items and spells. ago. Maskar's Ultimate Leveling allows for better customization of leveling that no other leveling mod. Will I still run into issues getting Realistic Leveling to work? My mod load order as it stands is Realistic Leveling. Armorer is also a poor choice because you're going to always be using it. sjsathanas • 10 yr. Spoiler trognar wrote: Great idea on paper, not so great in execution. I decided to play a Dark Elf with a custom class, and while most things seem to be working properly I started with 20 Endurance and the lack of health is really becoming noticable. I installed it through OBMM and I also have OBSE installed. Well, Realistic Leveling is here to improve the. Leveling Overhauls: (choose one) Realistic Leveling Oblivion XP Update +5 Modifier To All Skills Reply reply Home. Honestly I got tired of the vanilla leveling so I use Oblivion XP, but is up to you. The maximum Attribute bonus you can get is +5, and you get that by leveling up skills governed by that Attribute 10 times. Fundament can do all of that and comes with presets to do this. It's up to you to find the lost heir to the throne and. It attempts do to it in a way that is minimal and clean, without excessive overhauling or scripting. never. Welcome to Nexus Mods. I currently have better cities and realistic leveling v. 6 or 0. Fast Exit is because I am quite familiar with the problem it fixes. I generally have mods that fix that issue, but if I was playing on console I would definitely be dropping the difficulty slider. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. Level and attributes will increase naturally as your skills improve, without the need to micromanage. (My stats increasing from skills, etc). I don't really see how Oblivion XP can be simpler from a users perspective, since you just install RL and play. This mod changes leveling and attribute advances to be more realistic and provide better game play. Keep playing and training, the leveling bar will eventually start to move at a certain point. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. One odd thing is somehow my strength got reduced and I became overburdened. Realistic Leveling fixes the levelling. VierasMarius • 10 yr. Go to oblivion r/oblivion •. omod and drop it into the directory obmm/mods then run OBMM. This mod improves how attribute and level advancement works in Oblivion, making it more realistic and natural. The experience based levelling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. 14. Level and attributes will increase naturally as your skills improve, without the need to micromanage. This mod changes leveling and attribute advances to be more realistic and provide better game play. This mod changes leveling and attribute advances to be more realistic and provide better game play. Every value that is written like <this> must be set, that's the leveling mode, the max level and TrainingSkills. 07 Oct 2023. I love playing rogues typically in RPG's. Basically, efficient leveling is exactly as you describe. My major skills still raise and I can still level up. Level and attributes will increase naturally as your skills improve, without the need to micromanage. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Realistic leveling is more vanilla-like. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say that wasn't the case with MW, they recommend mods like OOO,. With this mod I added a training mod (unlimited training until levelup) and a mod which take away weight as a limitation for inventory. Maskars Oblivion Overhaul is the popular overhaul recently mostly because its extremely compatible and does some really cool stuff. Just comiserating. To fix/help Oblivion's level scaling (enemies becoming overpowered if you don't min-max and the terrible loot scaling). Replaying through Oblivion this week and I happened to make the mistake of forgetting the round-about way of leveling skills without inducing a completely level-up your character. Thanks, I tried the console commands and it. Realistic Leveling "This is a modification for Elderscrolls:Oblivion that improves how attribute and level advancement works. It makes the game more difficult since you're progressing a lot slower than you normally would be. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Oblivion internally keeps a count of all major skill advances, and every time you advance a level this count is decremented by iLevelUpSkillCount. simonskis • 5 yr. I am trying to play trough oblivion once again and I decided to mod leveling (last time I used vanilla and I do not want to repeat that again). dll files. CREDITS to DarN for original mod and Xerus for OIO, from where I sneaked some values. Any class-weighted system, or any system that gives higher benefit for higher ranks, will yield a similar strategy. All that does is apply a multiplier to the damage you do and the damage you take - at max difficulty, you do 1/6 damage and take 6x damage, and vice versa at zero difficulty. And with a levelMax setting of 75, that means that you will level up 74 times in this span. 12. 3. Plus, skill will cost more by increasing them. However. I'm currently torn between a few different leveling mods. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. Tag this mod Description; Files 2; Images 0; Videos 0;. RCB - Realistic Combat Behaviour:. When you level, you increase your attributes and skills as you wish, up to defined limits. Oblivion Scaling Unclusterfucked- In short, how vanilla Oblivion should have been made. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. Yes we can. Transform Your Oblivion Leveling with Oblivion XP - A Complete Leveling System Overhaul! CoffeeNutGaming 10. Levelling up is slightly different, in Oblivion you have only 7 major skills instead of 10. Using this with the Oghma Infinium though, won't bring as much benefits as you would think, since the mod tends to recalculate your stats. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Normally I would agree, but the vanilla Oblivion leveling system is broken on a fundamental level. I chose verbose leveling, and I still have to sleep to level up. Recommended leveling mod? - posted in Oblivion Mod Requests: Oblivions leveling system is broken as hell. ago. By improving these skills, you can level up your character more easily and more realistically. ADEC Inc Jan 20, 2018 @ 7:31pm. However, I fear that. Find the file: Oblivion XP v415 - omod-15619. All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. played. Level and attributes will increase naturally as your skills improve, without the need to micromanageWhat character builds do you recommend that are fun and are good in game. . Tag this mod Description; Files 2; Images 0; Videos 0;. I thought of using Oblivion XP and it. It allows you to choose the major and minor skills that actually correspond to the character you want to play, and just play the game without ever having to. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Install them manually, so that you gain full control over what you do. Thief/Rogue build. Sheesh. e you'll find level 2 enemies anywhere as well as level 50 enemies The latter changes the player leveling system. Here's what I did: I put the Realistic Levelling. 5. Realistic Leveling or Oblivion XP? I want to use a leveling mod so that I can play the game without keeping intensive track of my skills. Brandybuck. Either pick. Unlike many other role-playing games, when. 5 points. I use Oblivion XP as well to get rid off the problem related with creating an efficient class. Speechcraft just makes the mini game a tiny bit easier. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Just follow the guide carefully and you'll understand how leveling attributes works in no time. g. Page 1 of 2 - Heard that level scaling sucks. Everything is working fine, except the levelling still seems to be the same as vanilla. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. Tag this mod Description; Files 2; Images 0; Videos 0;. Automatic Attributes is yet another attempt at alleviating Oblivion's annoying efficient leveling problem, but by changing as little about the vanilla leveling concepts as possible. esp, and Oblivion Character Overhaul. Have you tried manually downloading the mod then dragging the archive into the downloads tab in MO idk might work. I had got used to how the vanila leveling works and enjoyed the micro management part which also helped me learn about all the skills and attributes but I'm sure there is a mod that makes it a better experience especially at the start of a game. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. Business, Economics, and Finance. 00 used More Topics from this Board. v16b or newer. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything…The Elder Scrolls IV: Oblivion. luckMult to 0. This mod changes leveling and attribute advances to be more realistic and provide better game play. Manual Skills: By the mod default, you get 25 points to use for Major skills and 15 for minor. Replaying through Oblivion this week and I happened to make the mistake of forgetting the round-about way of leveling skills without inducing a completely level-up your character. Since I had OOO installed, getting to the first level up took a bit of time. Tamriel's previous emperor has been slain, and with no true ruler the gates to Oblivion open and demons begin to invade the people and towns of the empire. Manual installation shouldn't be the problem. It's a versatile . Do any of you know what might cause RL to work stat wise but not level up wise?Use this list as a reference for mod ideas, compatability checks and perhaps some ini settings. 23 votes, 19 comments. The NexusMods page explains it in details. But you only lose one skill point a day for each day spent in prison, up to a total of 10. This mod changes leveling and attribute advances to be more realistic and provide better game play. Downloaded and installed OBMM v1. DarNifiedUI or the dark version of that same mod are pretty much essential IMO. 2. Now I can't step into an Obvliion gate or finish a mission without leveling up with a mere +1 to +2 to my Blade and Marksman skills while the surrounding adversaries. )---The only opinion one should care about is one's own. We host 494,730 mods for 2,446 games from 121,102 authors serving 43,302,450 members with 8,565,239,272 downloads to date. However, I am unsure if I have installed it properly. Posted September 7, 2016. It gets rid of the level-up screen entirely. Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5 Attributes coffcoff cheating ) The first one allows you to simply keep the unused points through levels. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. Just gotta make potions too. I respect and understand that perspective. In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute bonusses when leveling up. Tag this mod Description; Files 2; Images 0; Videos 0;. #3. Realistic Leveling. Realistic leveling is more vanilla-like. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. This mod changes leveling and attribute advances to be more realistic and provide better game play. Downloaded and installed OBMM v1. I uninstalled the mod and deleted levelupmenu. Thing is, it does load before RealisticLeveling. "This mod changes leveling and attribute advances to be more realistic and provide better game play. ( Crafting, creature taming, etc) I use MOO with Better level lists, AULIAS, and always +5 attributes. -All 3 Unofficial Patches (Oblivion, Shivering Isles, DLC) -Fast Exit -BTMod -Realistic Leveling -Oscuro's Oblivion Overhaul -Put it in its Place BTMod and OOO are must haves from the past, and Realistic Leveling is to replace the unavailable AFLeveling. About this mod. " There are plenty more leveling mods than that, so you should be able to find something that you like, and be able to role-play and not worry about having to micro-manage your skills, and can just play the game. I don't want to use OBMM to install it as an OMOD. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. I'm currently torn between a few different leveling mods. Lastly I recommend Ultimate Leveling. When I first started TES: Oblivion all those many years ago, I was terrible at the game. An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions. Includes edits for inventory, magic menu, barter/conteiners, repair. Realistic Leveling, like nearly every other leveling mod, changes the iLevelUpSkillCount to a large value. Johnny Casey May 3, 2020 @ 12:36am. In particular, Flexible Leveling is for people who (like me) think the default Oblivion leveling system needs some fine tuning, but isn't completely beyond repair. com] So you don't have to resort to a spreadsheet to have a "perfect" character Realistic Fatigue [oblivion. Downloaded and installed OBSE v0017b. The link in my sig has a more detailed description. Realistic leveling, in my experience gives you fewer stat points than if you would level with max efficiency (getting the +5/+5/+5 or +5/+5/+1 per level-up) in vanilla Oblivion. If you like Skyrim, Oblivion XP is the way, but for an Oblivion-like experience i suggest you to stick to mods that fix it, not that overhaul it. I have a handful of gameplay mods that I've added: Sneaking Detection Recalibrated Realistic Leveling Oblivion Scaling Unclusterfucked GM's Archery…Are you using a leveling mod? I had the same problem happen to me using Realistic leveling 1. That means that you have 21 * (100-10) = 1890 skill-ups in your game to reach 100 in all skills. I know that the leveling curve in Oblivion is strange so it's like a mod to fix that. Realistic Leveling [lets you just play your class naturally as originally intended. B. I followed the instructions, installed it through OBMM, activated it, and booted up Oblivion. Everything is working fine, except the levelling still seems to be the same as vanilla. Realistic Leveling (Automatically increases attributes based on your level and the skills you level, instead of having to min/max all the time to get the 5/5/5 bonus to each attribute each level) Unidirectional Attack (Stops enemies from tracking you mid-swing)Oscuro’s Overhaul and Francesco’s leveled creatures and items mod make Oblivion a more adaptable and exciting experience as it changes the leveling system of the beings around you. About this mod. In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. Description. when you level, you don’t see the attribute upgrade screen, but just the little text blurb that tells you you’ve advanced to the next level (all attribute selections are made automatically while you’re leveling skills, not just on level up)Finally I should mention that I would definitely use either Oblivion XP or Realistic Leveling, since default Oblivion's leveling system is pretty poorly thought out. Voilà, you actually get to play the game. For instance, you're battling your way. And to level up you need +10 in the any of the major skills . This mod changes leveling and attribute advances to be more realistic and provide better game play. Level and. The only mod that is installed via OBMM on my end is Realistic Leveling and that's it. When you add ten skill points to your major skill set you can sleep n a bed roll and level up if you want. Level and attributes will increase naturally as your skills improve, without the need to micromanage. It avoids excessive configurability and options, focusing instead on making it right and keeping it simple. Edit: I seem to have fixed it. Just don't mod. IE, get a level up or two in heavy armor and you'll see your Endurance increase. Speechcraft and mercantile aren’t very useful . Thanks for the effort, mod creator, but dont quit your day. Realistic leveling installs better with OBMM for this reason. FOV Modifier To permanently set the FOV to whatever you want. kotop78 wrote: thank you, I have Nexus mod. I am not sure how good it is to get more then +10, I think you will stall in later levels if you overdo it. For endurance, by the way, health automatically scales to your endurance, so you don't have to max endurance early. Everything else (including Oblivion Reloaded) is installed manually. Realistic Leveling is immediately below Oblivion but above all the other DLCs, while the latter two mods are at the very bottom. With this mod installed, your attributes will increase naturally as you increase the skills they govern, with each attribute. 3. The way leveling in Oblivion is, is terrible. Tag this mod Description; Files 2; Images 0; Videos 0;. All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. ThanksGed Havin’s Leveling is a mod created to allow a nearly completely customizable leveling experience in Oblivion’s Tamriel. - Realistic Leveling - Oblivion XP - Midas Magic Spells of Aurum - Balanced Magic - Supreme Magicka Update - Deadly Reflex - Creature Diversity . • 5 yr. Not familiar with MADD Leveler. I did these steps in order: 1. The leveling system in Oblivion isn't all that realistic if we’re being honest here. I recommend Customizable Magic Progression to just solve the magic part. Release date: Nov 13, 2007. We host 512,561 mods for 2,528 games from 124,017 authors serving 44,519,465 members with 9,063,211,408 downloads to date. Value to 0. 2; Set the wheel primary, secondary, and tertiary related skill contributions. This mod changes leveling and attribute advances to be more realistic and provide better game play. Honestly this one feels like how Vanilla should have alwasy been. Although the game is not balanced for Oblivion XP, you can self-impose restrictions on yourself while leveling or up the difficulty to compensate. It's goal is to rid the pc version of the horrid xbox interface. Mevarek • 15 days ago. Everything else (including Oblivion Reloaded) is installed manually. "I used to play Oblivion on Xbox, and now I just started Oblivion GOTY on PC and installing a few mods. It makes the game so much more fun. You have more options, each cast is more meaningful than each. Honestly not true… most people who complain about leveling are coming from Skyrim’s new age “experience” model instead of a skill based model that oblivion used. Realistic Leveling and Oblivion XP can both do this a little bit, but not as well as Fundament does. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. It works really well with the uncapper. However, if you can find the Vanilla UI as a downloadable "mod", or another UI mod you'd be willing to use, uninstailling Northern UI & replacing it with the alternative files should ( probably) work fine. I am currently using Realistic Leveling: In Vanilla Oblivion, there are many flaws with how attributes and levels advance. Not to mention how grindy and frustrating the "Realistic" leveling system is especially for magic schools and alchemy. It's goal is to rid the pc version of the horrid xbox interface. If it will be the same after you do a clean install, tell what mods are you trying to install exactly. #2. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say that wasn't the case with MW, they recommend mods like OOO, Realistic Leveling, Scaling Uncluster. . Realistic Leveling; OOO (Oscuro's Oblivion Overhaul) If another mod modifies the user interface in any way, there is no guarantee that it will be compatible. Page 102 of 131 - Realistic Leveling - posted in File topics: In response to post #58302211. Kristianator_ • 7 yr. I currently have a crash here and there, dunno if this was Oblivion per se, or one of the many mods I installed. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling).